
VFX - CG Supervisor - Digital Artist
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Mickey Mouse
Project type
TV Series
Date
2016-2017
Location
Mercury Filmworks
After spending a decade working on video games, I transitioned to the animation industry in 2016 by joining Mercury Filmworks. There, I had the opportunity to contribute to several high-quality 2D animated TV series, including Disney's iconic Mickey Mouse.
As a senior 3D artist on this project, I was responsible for creating 3D assets and environments for the show. Given Mickey Mouse's highly stylized 2D animation style, it was essential that the 3D assets I developed created the illusion of being 2D graphics. I achieved this by using techniques such as modeled stylized outlines and flat, painterly shading to ensure the assets blended seamlessly with the rest of the show's visuals.









